Strategy

Discussion of the 2010 FRC game.
freds
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Strategy

Post by freds »

Ok, so a soccer game. Most soccer games are low scoring games. Do we really think we can capture a ball and score lots of goals?

Based on a low scoring game, the lifting at the end might be most important.

Food for robots...........
Sunny
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Re: Strategy

Post by Sunny »

It's very...interesting.

I mean, there are 12 balls, so two for each robot. On top of that, I'm banking on noob bots to play decent defense. So I'm not entirely sure how high the score will get. I'm sure in certain cases we will see matches of scores of upwards of 20 points.

We're banking on being in the middle, but as of now, so is every other shooter. The middle might get more crowded the further we go through finals/better teams. It'll take strategy along with decent robots to ensure consist goal scoring.

Hanging presents itself to be one that is like "damned if you do, damned if you don't". Except...it's kind good. There's the overwhelming possibility that we might not even get the chance to hang at all with strong defense and other bots in the way. On the other hand, in a close match, hanging can make a difference.

I'd like to be able to hang if we can't find anything better to do with the extra CIM.
freds
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Re: Strategy

Post by freds »

I am not sure the middle zone is really where you want to be. Maybe our endzone is where the scoring is going to take place. We will have two alliance partners in our endzone trying to score. The middle zone is could be a shot. Where do the return balls flow, back to our endzone.

A good spot, might be in their endzone with a longshot to our endzone.
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Tanner
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Re: Strategy

Post by Tanner »

freds wrote:I am not sure the middle zone is really where you want to be. Maybe our endzone is where the scoring is going to take place. We will have two alliance partners in our endzone trying to score. The middle zone is could be a shot. Where do the return balls flow, back to our endzone.


Having us in the endzones really depends on how accurate we can be at shooting. Don't the balls return back to center field? That'd be where the first pick of balls comes into play and the main defense comes.

I think if we have time, we should try it.

-Tanner
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freds
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Re: Strategy

Post by freds »

Tunnel.

I am not sure we really need to worry about tunnel clearance. We can always just go over a bump.

The tunnel is useless if some bot is blocking it. Who knows if we could push a bot out of the way.

I want to put some bumpers on and have a head to head push with the T and L chassis.

If we do not worry, then we can neatly mount our electronics package more on top vs within.
freds
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Re: Strategy

Post by freds »

Is it true that our drivers will be posistioned in our end zone, so when driving, kicking and scoring from anywhere on the field, the robot will be positioned facing the drivers, so left/right motions are reversed.

This maybe an easy driving task for you experienced guys, but that would be hard for me.
Michael Kapp
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Re: Strategy

Post by Michael Kapp »

I think that the best way to handle the reversed controls for shooting is to have a video feed from the camera to the driver's station. This obviously means getting the camera mounted and working.

As far as the overall strategy, I think that the best strategy will be to have one robot in the scoring section and two robots in the middle of the field to field the balls back to the scoring zone. Also, we have an opportunity to easily score a point or two in autonomous, and I think that if it is not too much trouble, Tanner should get that programmed.

As for Lifting, we have the manpower, the brainpower, the resources, and probably the time to make it work, and I think we should start that Wednesday. If it can get us an extra point every other match, then there is no reason why we shouldn't do it.
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Tanner
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Re: Strategy

Post by Tanner »

Michael Kapp wrote:I think that the best way to handle the reversed controls for shooting is to have a video feed from the camera to the driver's station. This obviously means getting the camera mounted and working.


I think this would be great if the camera feed is fantastic, like 25-30 frames per second (tv runs around 25-30 fps). If it is not, well then we need a drive who can drive reversed.

From my small short lived experience in flying a rc helicopter (and having a cousin who flies rc planes), flying reversed (i.e. the plane flying towards you) is one of the most confusing parts. I think that once we can find a driver, we should do the remaining practice driving towards us. Daniel might have something to say since he drove in Overdrive and Lunacy which involved some driving towards you.

Michael Kapp wrote:As far as the overall strategy, I think that the best strategy will be to have one robot in the scoring section and two robots in the middle of the field to field the balls back to the scoring zone.


Good idea, but what about defense? We don't have anyone guarding the opponent's goal.

Michael Kapp wrote:Also, we have an opportunity to easily score a point or two in autonomous, and I think that if it is not too much trouble, Tanner should get that programmed.


Well, I'd be happy to hit a ball right now. I kinda doubt we'd get a goal unless the alignment of the ball and the goal is exact. Maybe if we have some type to build a replica chassis I could play with the camera, but I seriously doubt I could do that before Peachtree. Perhaps if we have a duplicate chassis built in like a day and a few days for me to play with it all day.

Michael Kapp wrote:As for Lifting, we have the manpower, the brainpower, the resources, and probably the time to make it work, and I think we should start that Wednesday. If it can get us an extra point every other match, then there is no reason why we shouldn't do it.


Go for it.

-Tanner
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"Crossing into established events is strictly forbidden. Except for cheap tricks." - Doctor Who
"Excuse me, I'm making perfect sense you're just not keeping up." - Doctor Who
freds
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Re: Strategy

Post by freds »

The feedback from the team has been that practice driving is on no use on the L-chassis as it is so different than the T-chassis.

I think driving is very important. You will be driving backwards in relation to the goal and robot. You need to learn how to turn quickly to acquire a ball and align for kicking.

I think we need to therefore morph the L-chassis. Remove the center wheels. Change the rear wheels to omni wheels. We mount the blower and funnel on the front end. Now it should drive pretty close to the same. We can acquire a ball and move around.

My suggestion is we do this first thing on Sunday and then just practice driving.

Let me know! Fred
Sunny
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Re: Strategy

Post by Sunny »

freds wrote:The feedback from the team has been that practice driving is on no use on the L-chassis as it is so different than the T-chassis.


True, and I agree with this.

freds wrote:I think we need to therefore morph the L-chassis. Remove the center wheels. Change the rear wheels to omni wheels. We mount the blower and funnel on the front end. Now it should drive pretty close to the same. We can acquire a ball and move around.

My suggestion is we do this first thing on Sunday and then just practice driving.


Well, we can definitely work on the Logan bot on Thursday. Preping the imepeller for mounting will go alongside prepping the L bot for driving. I think a good, hard Thursday can make Sunday much easier on us.

- Sunny
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